# [MONSTER REVAMP] DON'T LET HIM IN Wiki Canonical site: https://dontlethimin-wiki.wiki/ Primary topic: [MONSTER REVAMP] DON'T LET HIM IN Wiki Language: en ## Summary Hold the house in [MONSTER REVAMP] DON'T LET HIM IN. Keep floodlights on, shut every door and window, restore the outside breaker, and survive until 6:00 a.m. ## Content coverage - Codes: 0 - Guides: 7 - Tier list entries: 0 - Wiki categories: 4 - Indexable wiki entities: 12 - Video guides: 1 - FAQ entries: 4 - Search-target URLs: 56 - Search intents: navigational-reference (1), discovery (1), informational (26), fresh-reference (2), reference (17), video (1), navigational (1), Walk through one complete night from the opening alert to the 6 a.m. win. (1), Stop the creature at doors and windows before a breach. (1), Restore house power safely after the creature cuts it. (1), Recover after the creature is already inside the house. (1), Organize a squad and bring fallen teammates back. (1), Survive a night on Snowbound Lodge using only what recordings show. (1), Choose a response for the creature the lobby actually selected. (1) - Query clusters: 42 ## Important URLs - [Home](https://dontlethimin-wiki.wiki/) - [Codes](https://dontlethimin-wiki.wiki/codes/) - [Wiki](https://dontlethimin-wiki.wiki/wiki/) - [Guides](https://dontlethimin-wiki.wiki/guides/) - [Videos](https://dontlethimin-wiki.wiki/videos/) - [Updates](https://dontlethimin-wiki.wiki/updates/) - [Survive a Full Night Until 6 a.m.](https://dontlethimin-wiki.wiki/guides/survive-a-full-night/) - [Keep Doors and Windows Shut](https://dontlethimin-wiki.wiki/guides/defend-doors-and-windows/) - [Restore the Breaker After a Power Cut](https://dontlethimin-wiki.wiki/guides/restore-the-breaker/) - [Survive After He Gets Inside](https://dontlethimin-wiki.wiki/guides/survive-a-breach/) - [Squad Roles, Ghosts, and Revives](https://dontlethimin-wiki.wiki/guides/squad-revives/) - [Play Snowbound Lodge](https://dontlethimin-wiki.wiki/guides/snowbound-lodge/) - [Locust, Boiled One, and Boy and the Bath](https://dontlethimin-wiki.wiki/guides/creature-differences/) - [Entities](https://dontlethimin-wiki.wiki/wiki/entities/) - [Map & Routes](https://dontlethimin-wiki.wiki/wiki/map-routes/) - [Equipment](https://dontlethimin-wiki.wiki/wiki/equipment/) - [Machines](https://dontlethimin-wiki.wiki/wiki/machines/) - [Play](https://dontlethimin-wiki.wiki/play/) - [The Locust — Creatures](https://dontlethimin-wiki.wiki/wiki/entities/the-locust/) - [The Boiled One — Creatures](https://dontlethimin-wiki.wiki/wiki/entities/the-boiled-one/) - [Boy and the Bath — Creatures](https://dontlethimin-wiki.wiki/wiki/entities/boy-and-the-bath/) - [The House — Maps](https://dontlethimin-wiki.wiki/wiki/map-routes/the-house/) - [Snowbound Lodge — Maps](https://dontlethimin-wiki.wiki/wiki/map-routes/snowbound-lodge/) - [Flashlight — Items](https://dontlethimin-wiki.wiki/wiki/equipment/flashlight/) - [Battery — Items](https://dontlethimin-wiki.wiki/wiki/equipment/battery/) - [Floodlights — Items](https://dontlethimin-wiki.wiki/wiki/equipment/floodlights/) - [Fuses — Items](https://dontlethimin-wiki.wiki/wiki/equipment/fuses/) - [Revive Totem — Items](https://dontlethimin-wiki.wiki/wiki/equipment/revive-totem/) - [Paper Ball — Items](https://dontlethimin-wiki.wiki/wiki/equipment/paper-ball/) - [Breaker Box — Power](https://dontlethimin-wiki.wiki/wiki/machines/breaker-box/) - [Related Games](https://dontlethimin-wiki.wiki/related-games/) - [Privacy Policy](https://dontlethimin-wiki.wiki/privacy/) - [Terms of Use](https://dontlethimin-wiki.wiki/terms/) - [Disclaimer](https://dontlethimin-wiki.wiki/disclaimer/) ## Answers - [Home](https://dontlethimin-wiki.wiki/) — Co-op night survival on Roblox: hold the house, keep the lights on, and last until morning. Updated 2026-10-04. - [Codes](https://dontlethimin-wiki.wiki/codes/) — No code string is confirmed for this experience. The page stays up so a real code can be listed with its reward later. - [Wiki](https://dontlethimin-wiki.wiki/wiki/) — Creatures, the two described maps, the items you actually carry, and the outside breaker. Updated 2026-10-04. - [Guides](https://dontlethimin-wiki.wiki/guides/) — Read the full night first, then open the page for the problem that is killing the run: entrances, the breaker, a breach, squad revives, Snowbound Lodge, or the creature pick. Updated 2026-10-04. - [Videos](https://dontlethimin-wiki.wiki/videos/) — One night that matches this experience: The Locust, lit areas, closet hides, revive totems, and a 6:00 a.m. finish. Older burglar walkthroughs are a different game. Updated 2026-10-04. - [Updates](https://dontlethimin-wiki.wiki/updates/) — Dated milestones from the Roblox experience record. A listing timestamp is not a patch note. Updated 2026-10-04. - [Survive a Full Night Until 6 a.m.](https://dontlethimin-wiki.wiki/guides/survive-a-full-night/) — Run one complete night on the default house: gear up, hold every entrance, restore the outside breaker, and hide or swap places if the creature gets in. Updated 2026-10-04. - [Keep Doors and Windows Shut](https://dontlethimin-wiki.wiki/guides/defend-doors-and-windows/) — Hold every entrance he can open, including the second floor, and run the look-shut-light scare-off before a breach starts. Updated 2026-10-04. - [Restore the Breaker After a Power Cut](https://dontlethimin-wiki.wiki/guides/restore-the-breaker/) — Wait until the creature leaves the house, flip the outside fuses until power is confirmed, then get back inside and close whatever he opened in the dark. Updated 2026-10-04. - [Survive After He Gets Inside](https://dontlethimin-wiki.wiki/guides/survive-a-breach/) — When Breach active plays, hide without being seen or leave while he is indoors, then restore power only after he is back outside. Updated 2026-10-04. - [Squad Roles, Ghosts, and Revives](https://dontlethimin-wiki.wiki/guides/squad-revives/) — Split entrances before the night starts, and use a living player plus a world totem when someone goes down. Updated 2026-10-04. - [Play Snowbound Lodge](https://dontlethimin-wiki.wiki/guides/snowbound-lodge/) — On the snowy lodge, seal the front door and windows, fix power outside, and do not count on a closet until you have seen one. Updated 2026-10-04. - [Locust, Boiled One, and Boy and the Bath](https://dontlethimin-wiki.wiki/guides/creature-differences/) — All three credited creatures run the same 6 a.m. siege. Only The Locust has a documented light rule, and Boy and the Bath has no confirmed unique counter. Updated 2026-10-04. - [Entities](https://dontlethimin-wiki.wiki/wiki/entities/) — The Locust, The Boiled One, and Boy and the Bath. The siege is shared. Only documented differences are listed on each entry. Updated 2026-10-04. - [Map & Routes](https://dontlethimin-wiki.wiki/wiki/map-routes/) — The default house and Snowbound Lodge. Learn the building you spawned in. Map selection itself is not fully settled. Updated 2026-10-04. - [Equipment](https://dontlethimin-wiki.wiki/wiki/equipment/) — Flashlight, batteries, floodlights, fuses, revive totems, and the paper ball. House power is separate from battery power. Updated 2026-10-04. - [Machines](https://dontlethimin-wiki.wiki/wiki/machines/) — The outside breaker that brings floodlights back after he cuts the power. Updated 2026-10-04. - [Play](https://dontlethimin-wiki.wiki/play/) — Focused Play player page with practical routes, resources, and decisions for the selected game. Updated 0001-01-01. - [The Locust — Creatures](https://dontlethimin-wiki.wiki/wiki/entities/the-locust/) — The Locust: The named creature with an on-screen rule: it does not breach lit areas. It still opens doors and windows and cuts the power. Get it by Selected as the night's creature in the lobby, or named by the lit-area tip after the round starts. Use it to Restore house power as soon as it is safe. In the recorded… Updated 2026-10-04. - [The Boiled One — Creatures](https://dontlethimin-wiki.wiki/wiki/entities/the-boiled-one/) — The Boiled One: A selectable siege creature. One hard-mode night reached 6:00 a.m. with closed doors, a basement hide, and a timed walk outside. Get it by Chosen as the lobby creature for that night. Use it to Keep every door closed and re-close one the moment you find it open. An open upstairs door nearly ended the… Updated 2026-10-04. - [Boy and the Bath — Creatures](https://dontlethimin-wiki.wiki/wiki/entities/boy-and-the-bath/) — Boy and the Bath: Officially credited, and mentioned as a possible lobby pick. No recording confirms a unique look, attack, or counter. Get it by Listed with the other two creatures on the official page, and discussed as a round pick. A confirmed in-game portrait or announcement is not on record. Use it to If the… Updated 2026-10-04. - [The House — Maps](https://dontlethimin-wiki.wiki/wiki/map-routes/the-house/) — The House: The two-storey house used for recorded full nights, with named rooms, several doors, and closets that work if he does not see you enter. Get it by The default building in the full-night recordings. One guide treats it as paired with Snowbound Lodge in the lobby. Another recording never shows a map picker.… Updated 2026-10-04. - [Snowbound Lodge — Maps](https://dontlethimin-wiki.wiki/wiki/map-routes/snowbound-lodge/) — Snowbound Lodge: A named snowy cabin. Front door, windows with blinds, an outside power fix, and no confirmed hiding spot. Get it by Reached through normal play. One session shows it dealt after pressing play again, with no map menu on screen. Do not assume you can select it every queue. Use it to Shut the front door… Updated 2026-10-04. - [Flashlight — Items](https://dontlethimin-wiki.wiki/wiki/equipment/flashlight/) — Flashlight: The light you carry. It stays dead until a battery is equipped, and the creature can see the beam. Get it by Already carried at the start of a run. It is not a world pickup. Use it to Equip a battery when the prompt says to. When the light dies, grab the next battery, equip it, and wait for the beam to… Updated 2026-10-04. - [Battery — Items](https://dontlethimin-wiki.wiki/wiki/equipment/battery/) — Battery: A loose pickup you equip to power the flashlight. It does not go into the breaker. Get it by Pickups inside the house and at least once just outside a window. Exact shelves and how many spawn after a blackout are not fixed. Take them while you can still see. Use it to Pocket every battery during the quiet… Updated 2026-10-04. - [Floodlights — Items](https://dontlethimin-wiki.wiki/wiki/equipment/floodlights/) — Floodlights: Fixed lights on the house. They are the last step of the scare-off, and they die with the breaker. Get it by Already on the house. They turn on only while house power is up. Use it to Run the full scare-off, then leave the light on rather than saving it. If he cuts the power, floodlights stay dark until… Updated 2026-10-04. - [Fuses — Items](https://dontlethimin-wiki.wiki/wiki/equipment/fuses/) — Fuses: Finite switches at the outside box. Each power restore spends them. Get it by Used at the outside breaker. They are not shown as a loose pickup you pocket for later. Use it to Spend one restore only when he has left the house and you can reach the box. Do not stand on a box that will not interact. If the… Updated 2026-10-04. - [Revive Totem — Items](https://dontlethimin-wiki.wiki/wiki/equipment/revive-totem/) — Revive Totem: A world pickup a living player carries to bring a fallen teammate back. Ghosts cannot use it. Get it by Lying in the world during a round. Seen near a pantry and outside. Not a fixed crate. No payment is shown at the moment of pickup. Use it to Give the first totem to a player who will stay alive.… Updated 2026-10-04. - [Paper Ball — Items](https://dontlethimin-wiki.wiki/wiki/equipment/paper-ball/) — Paper Ball: A household object players grab and throw. No effect on the creature is shown. Get it by Loose household pickup during a round. Use it to You can carry it. Do not spend a chase on throwing it, and do not trade a closed door or a battery for it. Updated 2026-10-04. - [Breaker Box — Power](https://dontlethimin-wiki.wiki/wiki/machines/breaker-box/) — Breaker Box: The outside fuse box that restores house lights and floodlights after the creature cuts the power. Get it by Part of both described maps. Learn the outdoor path while the lights still work. It is not a carried item. Use it to Wait until he leaves the building. Go out through a door you already know. Flip… Updated 2026-10-04. - [Related Games](https://dontlethimin-wiki.wiki/related-games/) — Hold the house in \[MONSTER REVAMP\] DON'T LET HIM IN. Keep floodlights on, shut every door and window, restore the outside breaker, and survive until 6:00 a.m. Updated 2026-10-04. ## Search targets - [\[MONSTER REVAMP\] DON'T LET HIM IN wiki](https://dontlethimin-wiki.wiki/) — intent: navigational-reference; cluster: query:wiki - [\[MONSTER REVAMP\] DON'T LET HIM IN Related Games](https://dontlethimin-wiki.wiki/related-games/) — intent: discovery; cluster: query:games-related - [\[MONSTER REVAMP\] DON'T LET HIM IN How to Redeem Codes](https://dontlethimin-wiki.wiki/codes/how-to-redeem/) — intent: informational; cluster: query:code-how-redeem - [\[MONSTER REVAMP\] DON'T LET HIM IN Expired Codes](https://dontlethimin-wiki.wiki/codes/expired/) — intent: informational; cluster: query:code-expired - [\[MONSTER REVAMP\] DON'T LET HIM IN Players](https://dontlethimin-wiki.wiki/players/) — intent: informational; cluster: query:players - [\[MONSTER REVAMP\] DON'T LET HIM IN roster](https://dontlethimin-wiki.wiki/players/classes/) — intent: informational; cluster: query:roster - [\[MONSTER REVAMP\] DON'T LET HIM IN Updates](https://dontlethimin-wiki.wiki/updates/) — intent: fresh-reference; cluster: query:update - [\[MONSTER REVAMP\] DON'T LET HIM IN latest update](https://dontlethimin-wiki.wiki/updates/latest/) — intent: informational; cluster: query:latest-update - [\[MONSTER REVAMP\] DON'T LET HIM IN patch notes](https://dontlethimin-wiki.wiki/updates/patch-notes/) — intent: informational; cluster: query:notes-patch - [\[MONSTER REVAMP\] DON'T LET HIM IN Scripts](https://dontlethimin-wiki.wiki/scripts/) — intent: informational; cluster: query:scripts - [\[MONSTER REVAMP\] DON'T LET HIM IN auto farm scripts](https://dontlethimin-wiki.wiki/scripts/auto-farm/) — intent: informational; cluster: query:auto-farm-scripts - [\[MONSTER REVAMP\] DON'T LET HIM IN kill aura scripts](https://dontlethimin-wiki.wiki/scripts/kill-aura/) — intent: informational; cluster: query:aura-kill-scripts - [\[MONSTER REVAMP\] DON'T LET HIM IN Official Links](https://dontlethimin-wiki.wiki/links/) — intent: informational; cluster: query:links-official - [\[MONSTER REVAMP\] DON'T LET HIM IN Discord](https://dontlethimin-wiki.wiki/links/discord/) — intent: informational; cluster: query:discord - [\[MONSTER REVAMP\] DON'T LET HIM IN Roblox group](https://dontlethimin-wiki.wiki/links/roblox-group/) — intent: informational; cluster: query:group-roblox - [The Locust](https://dontlethimin-wiki.wiki/players/the-locust/) — intent: informational; cluster: query:locust - [The Boiled One](https://dontlethimin-wiki.wiki/players/the-boiled-one/) — intent: informational; cluster: query:boiled-one - [Boy and the Bath](https://dontlethimin-wiki.wiki/players/boy-and-the-bath/) — intent: informational; cluster: query:bath-boy - [The House](https://dontlethimin-wiki.wiki/players/the-house/) — intent: informational; cluster: query:house - [Snowbound Lodge](https://dontlethimin-wiki.wiki/players/snowbound-lodge/) — intent: informational; cluster: query:lodge-snowbound - [Flashlight](https://dontlethimin-wiki.wiki/players/flashlight/) — intent: informational; cluster: query:flashlight - [Battery](https://dontlethimin-wiki.wiki/players/battery/) — intent: informational; cluster: query:battery - [Floodlights](https://dontlethimin-wiki.wiki/players/floodlights/) — intent: informational; cluster: query:floodlights - [Fuses](https://dontlethimin-wiki.wiki/players/fuses/) — intent: informational; cluster: query:fuses - [Revive Totem](https://dontlethimin-wiki.wiki/players/revive-totem/) — intent: informational; cluster: query:revive-totem - [Paper Ball](https://dontlethimin-wiki.wiki/players/paper-ball/) — intent: informational; cluster: query:ball-paper - [Breaker Box](https://dontlethimin-wiki.wiki/players/breaker-box/) — intent: informational; cluster: query:box-breaker - [\[MONSTER REVAMP\] DON'T LET HIM IN Beginner Guide](https://dontlethimin-wiki.wiki/beginner-guide/) — intent: informational; cluster: query:beginner-guide - [\[MONSTER REVAMP\] DON'T LET HIM IN Guides](https://dontlethimin-wiki.wiki/guides/) — intent: informational; cluster: query:guide - [\[MONSTER REVAMP\] DON'T LET HIM IN database](https://dontlethimin-wiki.wiki/wiki/) — intent: reference; cluster: query:database - [\[MONSTER REVAMP\] DON'T LET HIM IN Entities](https://dontlethimin-wiki.wiki/wiki/entities/) — intent: reference; cluster: query:entity - [\[MONSTER REVAMP\] DON'T LET HIM IN Map & Routes](https://dontlethimin-wiki.wiki/wiki/map-routes/) — intent: reference; cluster: query:map-routes - [\[MONSTER REVAMP\] DON'T LET HIM IN Equipment](https://dontlethimin-wiki.wiki/wiki/equipment/) — intent: reference; cluster: query:equipment - [\[MONSTER REVAMP\] DON'T LET HIM IN Machines](https://dontlethimin-wiki.wiki/wiki/machines/) — intent: reference; cluster: query:machine - [\[MONSTER REVAMP\] DON'T LET HIM IN Codes](https://dontlethimin-wiki.wiki/codes/) — intent: fresh-reference; cluster: query:code - [\[MONSTER REVAMP\] DON'T LET HIM IN Video Guides](https://dontlethimin-wiki.wiki/videos/) — intent: video; cluster: query:guide-video - [Play \[MONSTER REVAMP\] DON'T LET HIM IN](https://dontlethimin-wiki.wiki/play/) — intent: navigational; cluster: query:play - [don't let him in full night \[MONSTER REVAMP\] DON'T LET HIM IN](https://dontlethimin-wiki.wiki/guides/survive-a-full-night/) — intent: Walk through one complete night from the opening alert to the 6 a.m. win.; cluster: query:full-night - [don't let him in doors and windows \[MONSTER REVAMP\] DON'T LET HIM IN](https://dontlethimin-wiki.wiki/guides/defend-doors-and-windows/) — intent: Stop the creature at doors and windows before a breach.; cluster: query:doors-windows - [don't let him in breaker \[MONSTER REVAMP\] DON'T LET HIM IN](https://dontlethimin-wiki.wiki/guides/restore-the-breaker/) — intent: Restore house power safely after the creature cuts it.; cluster: query:breaker - [don't let him in breach \[MONSTER REVAMP\] DON'T LET HIM IN](https://dontlethimin-wiki.wiki/guides/survive-a-breach/) — intent: Recover after the creature is already inside the house.; cluster: query:breach - [don't let him in revive totem \[MONSTER REVAMP\] DON'T LET HIM IN](https://dontlethimin-wiki.wiki/guides/squad-revives/) — intent: Organize a squad and bring fallen teammates back.; cluster: query:revive-totem - [snowbound lodge don't let him in \[MONSTER REVAMP\] DON'T LET HIM IN](https://dontlethimin-wiki.wiki/guides/snowbound-lodge/) — intent: Survive a night on Snowbound Lodge using only what recordings show.; cluster: query:lodge-snowbound - [don't let him in creatures \[MONSTER REVAMP\] DON'T LET HIM IN](https://dontlethimin-wiki.wiki/guides/creature-differences/) — intent: Choose a response for the creature the lobby actually selected.; cluster: query:creatures - [\[MONSTER REVAMP\] DON'T LET HIM IN The Locust](https://dontlethimin-wiki.wiki/wiki/entities/the-locust/) — intent: reference; cluster: query:locust - [\[MONSTER REVAMP\] DON'T LET HIM IN The Boiled One](https://dontlethimin-wiki.wiki/wiki/entities/the-boiled-one/) — intent: reference; cluster: query:boiled-one - [\[MONSTER REVAMP\] DON'T LET HIM IN Boy and the Bath](https://dontlethimin-wiki.wiki/wiki/entities/boy-and-the-bath/) — intent: reference; cluster: query:bath-boy - [\[MONSTER REVAMP\] DON'T LET HIM IN The House](https://dontlethimin-wiki.wiki/wiki/map-routes/the-house/) — intent: reference; cluster: query:house - [\[MONSTER REVAMP\] DON'T LET HIM IN Snowbound Lodge](https://dontlethimin-wiki.wiki/wiki/map-routes/snowbound-lodge/) — intent: reference; cluster: query:lodge-snowbound - [\[MONSTER REVAMP\] DON'T LET HIM IN Flashlight](https://dontlethimin-wiki.wiki/wiki/equipment/flashlight/) — intent: reference; cluster: query:flashlight - [\[MONSTER REVAMP\] DON'T LET HIM IN Battery](https://dontlethimin-wiki.wiki/wiki/equipment/battery/) — intent: reference; cluster: query:battery - [\[MONSTER REVAMP\] DON'T LET HIM IN Floodlights](https://dontlethimin-wiki.wiki/wiki/equipment/floodlights/) — intent: reference; cluster: query:floodlights - [\[MONSTER REVAMP\] DON'T LET HIM IN Fuses](https://dontlethimin-wiki.wiki/wiki/equipment/fuses/) — intent: reference; cluster: query:fuses - [\[MONSTER REVAMP\] DON'T LET HIM IN Revive Totem](https://dontlethimin-wiki.wiki/wiki/equipment/revive-totem/) — intent: reference; cluster: query:revive-totem - [\[MONSTER REVAMP\] DON'T LET HIM IN Paper Ball](https://dontlethimin-wiki.wiki/wiki/equipment/paper-ball/) — intent: reference; cluster: query:ball-paper - [\[MONSTER REVAMP\] DON'T LET HIM IN Breaker Box](https://dontlethimin-wiki.wiki/wiki/machines/breaker-box/) — intent: reference; cluster: query:box-breaker ## Machine-readable discovery - [XML sitemap index](https://dontlethimin-wiki.wiki/sitemap.xml) - [Page sitemap](https://dontlethimin-wiki.wiki/sitemaps/pages.xml) - [Guide sitemap](https://dontlethimin-wiki.wiki/sitemaps/guides.xml) - [Wiki sitemap](https://dontlethimin-wiki.wiki/sitemaps/wiki.xml) - [Robots policy](https://dontlethimin-wiki.wiki/robots.txt) ## Publication model This public website serves published guide pages directly. Players can browse codes, guides, videos, wiki data, and legal pages without creating an account.